otherSeptember 12, 2026Issue #112

Trie indexes are 3x faster than the usual hash map tables

TLDR DevOps is pointing to a new take on trie indexes — the tree-shaped data structure that routes lookups by following one character at a time, instead of hashing the whole key and then hunting through a bucket. The writeup says the trie gets 3x more throughput than the standard hash map, which is the workhorse in most languages today.

A trie is basically a tree of nodes, each one branching on the next character. You walk it letter by letter, and when you hit the leaf, you've found the entry. Hash maps do the same work with a different trick: hash the key, land in a bucket, then deal with collisions. For lots of short keys — hostnames, config paths, cache keys — the trie often wins because it avoids the hash computation and the collision walk.

The writeup links to the floci implementation on GitHub, which packages this up for practical use.

Why this matters for us: whenever we're juggling lots of small lookups — configs, cache entries, service names — a trie can quietly make the whole stack faster without changing anything about how we talk to it.

“A trie walks one letter at a time. Hash maps hash the whole key and then hunt through a bucket. For short keys, the trie wins — no hash, no collisions, just the path to the leaf.”

github.com

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#trie#data-structures#performance#floci

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